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![]() Further downstream, most teams must do some testing on actual devices. Simulators become more important during integration. Typically, an emulator is good for native development and early prototyping. Each tool has its place in the development pipeline. Many mobile app teams employ a mix of simulators, emulators, and real devices. Central to this discussion is the difference between simulators and emulators. ![]() A solid strategy for mobile testing must balance speed, device-OS coverage, and high degrees of accuracy.
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